Thursday, 31 January 2013

O, Powerful Photoshop

In an accidental extension of the topic of queens, here is a fantastic Photoshop project to put a face on Eleanor of Aquitaine.

Amazing.

©2013 Waxcreative Design Blog. All Rights Reserved.

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O, Powerful Photoshop

Super Bowl Ads Call For Big Game Analytics

The Super Bowl, which will air Feb 3rd, draws the year’s largest TV audience. Last year’s game set a new record for the most-viewed TV program in history, drawing 111.3 million viewers across the U.S. and tens of millions more around the world.
The massive, real-time audience gives brand marketers unparalleled opportunity to reach a broad cross-section of the U.S. population simultaneously, a rare opportunity in light of media fragmentation. Furthermore, a significant part of that audience will tune in for the commercials — in some cases as much as for the game itself. An appealing venue for brand marketers? Indeed.


Super Bowl Ads Call For Big Game Analytics

Instant GIMP Starter

Learn the basics of GIMP through practical examples

  • Learn something new in an Instant! A short, fast, focused guide delivering immediate results.

  • Use GIMP features to draw and color images

  • Make a precise infographic

  • Compose multiple pictures in an image

In Detail

Image manipulation is being used by professionals all over the world. Beautiful pictures can be achieved by combining technology with art. GIMP. the GNU Image Manipulation Program, makes them accessible to everyone. GIMP is. With it, anyone can express their emotional and intellectual capability in a new dimension.

"Instant GIMP Starter" is a book that provides a new generation of artists with new techniques and tools in a comprehensive format. A range of task from drawing simple images to composing multiple pictures in an image are covered in this book.

This book walks you through the journey of learning various tools and gets the reader to create exciting artworks, one after another.

Although the book focuses on each step of producing wonderful effects with GIMP to anyone with basic computer skills, it also delivers information that can be used for school projects or corporate presentations. You will have a set of great photos when you learn how to apply special effects.

You will have amazing tools to work with to satisfy your creativity and an endless chain of beautiful images you never knew you could come up with.


Instant GIMP Starter

The power of time off

I’ve just been watching Stefan Sagmeister’s Ted Talk on The Power of Time off, thanks to the lovely Julia from the NHS Institute who sent it to me. Every seven years, designer Stefan Sagmeister closes his New York studio for a yearlong sabbatical to rejuvenate and refresh their creative outlook. He explains the often overlooked value of time off, which I’m wondering if you can or can’t draw parallels with when you are on maternity leave?


The power of time off

Darwen's Access Point faces budget cut threat

DARWEN Access Point could be sold or closed under budget cuts by the borough council.


Darwen's Access Point faces budget cut threat

[W1] Congratulations to HELL!

Dear players,

Our congratulations go out to the tribe HELL and their members who have successfully won World 1 this week.

We'd like to thank everyone that played on World 1 for their time playing Tribal Wars and hope they enjoyed playing the game.

HELL finished the world with a total of 1,153,546,530 points, 99,492 villages and 31 members.

The final top three ranked players were:

1. nihatfb1906
2. emre.y
3. controleng

These players will respectively be awarded 3000, 2000 and 1000 premium points.

In addition to this every member of HELL will be awarded 500 points each.

We will close the world shortly. The world will be kept online but 'frozen' so that the current rankings and players will be kept. The premium prizes have been awarded.

World 1 - guest access

All the best,
The Tribal Wars team

[W1] Congratulations to HELL!

The Princess Bride Board Games

The Princess Bride The Board GameGame Salute has announced that it will be producing a series of board games based on The Princess Bride. Actually, if I understand correctly, what they’re talking about is a set of minigames, each based on a particular scene in the story, but all published in a single box.

While several of the games are already under development, Game Salute is also open to submissions for additional scenes. And the company’s license covers all types of games, so there could be a The Princess Bride roleplaying game down the road.



The Princess Bride Board Games

To satisfy law, landmark panel to redo its rejection of saving old Prentice hospital

The saga of old Prentice Women’s Hospital, considered an icon of modern architecture, has taken an unexpected U-turn. The fate of the Streeterville building, previously weighed by the Commission on Chicago Landmarks and a Cook County Circuit Court judge, is now headed back to the commission.


To satisfy law, landmark panel to redo its rejection of saving old Prentice hospital

canonshots: Wildlife Photography by Csaba Tokolyi - Smashing...



canonshots:

Wildlife Photography by Csaba Tokolyi - Smashing Picture :)


canonshots: Wildlife Photography by Csaba Tokolyi - Smashing...

VIDEO: This Super Bowl Ad Will NEVER Make It To Television!

 

 

 

Bowl

The Advocate ran an article about the best LGBT friendly Super Bowl Ads. However there was on Doritos commercial that never made it to the television screen. Watch it and you will understand why!


VIDEO: This Super Bowl Ad Will NEVER Make It To Television!

Daily Photo Reprise: You’re Not Going Anywhere, 2011

tortoiseshell cat sitting on hat and coat on chair

“You’re not leaving again.”

“What’s the best way to get mom to slow down for a bit? Sit on her lap and purr, she’ll sit there all day. But first you have to get her attention.” Cookie makes a statement by balancing herself on top of my hat and jacket draped on the back of my desk chair. She knows I wouldn’t go anywhere without my hat.

This is Cookie on January 31, 2011, determined to stop me from leaving the house again by balancing on top of my coat and beret which I’d laid on the back of my desk chair, one of her all-time favorite perches.

Okay, so I was out a lot that week, much more than normal, and I was a little preoccupied when I was here. That was the week my mother slipped into an end stage coma on Sunday and my brother and sister and I waited in her room until Tuesday when she quietly passed. We had her viewing and memorial, and of all things I had a poetry reading that week where I read my newest poem dedicated to my mother. It was a lot to take in for just a few days.

And Cookie took it hard. She’d always been my support, but at age 18 all that was a bit much to lay on her; I consulted my veterinarian for questions and Ingrid King for a distance reiki treatment and Cookie and I came out of it pretty well. But after all that she was ready for me to stay home for a while!

Below, I didn’t seem to be getting the point, so Cookie made her point a little more clearly by curling up for a nap. Can’t move Cookie when she’s sleeping! Guess I had to stay home!

tortoiseshell cat curled up on hat on coat on chair

“You’re really not going anywhere for a while.”


All images used on this site are copyrighted to Bernadette E. Kazmarski unless otherwise noted and may not be used without my written permission. Please ask if you are interested in using one in a print or internet publication. If you are interested in purchasing a print of this image or a product including this image, check my Etsy shop or Fine Art America profile to see if I have it available already. If you don’t find it there, visit Ordering Custom Artwork for more information on a custom greeting card, print or other item.


Daily Photo Reprise: You’re Not Going Anywhere, 2011

Recent Films Screen at CMU

The AB Film group at Carnegie Mellon regularly schedules current and classic films. Movies screen at McConomy auditorium on campus.…

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Recent Films Screen at CMU

Blues At Blue Jackets Game Day Preview

Gyi0062406912

After a much needed rest after the Blues played six games in nine nights, the team’s back on the road with tonight’s game against the Columbus Blue Jackets. The team was 5-1 in their starting stretch, so here’s hoping that the extended time off gave them some time to rest but didn’t diminish their momentum any.

The Columbus Blue Jackets, on the other hand, don’t exactly have a lot of momentum right now. They have two wins on the season, and have scored just seven goals over their last five games. The Blues scored one less than that in their opening night game against Detroit. The Jackets knew that not having Rick Nash to rely on for goals anymore was going to hurt the team in the short run until those goals were replaced, but their anemic start so far was probably unforeseen by everyone. The Jackets have a three-way tie for most goals between Mark Letestu, Artem Anisimov, and Vaclav Prospal – they each have two. The Blues also have a tie for leading goal scorer between Chris Stewart and Vladimir Tarasenko. They each have four.

The Blue Jackets also will have to work with what they have in net. Flash-in-the-pan Steve Mason is basically the backup now, which means that Sergei Bobrovsky is the current starter. Bob is a surprisingly able netminder, but it doesn’t matter how well he plays if the team in front of him can’t score to back him up. Brian Elliott will be in net tonight for the Blues. He hasn’t gotten off to the best start this season, leading many to wonder if he’s regressing to the mean. Regardless, he’s still 2-1 for the season, with the one loss coming at Chicago in a game where the team felt that the first period was optional.

You can’t approach any game in the NHL as an easy win; the Blue Jackets won their last game against St. Louis 5-2 at Scottrade, which was one of the hardest arenas for a visitor to play in. They can find ways to win; just because they don’t seem very good doesn’t mean that they can’t take a team down.


Blues At Blue Jackets Game Day Preview

GungHo Online Entertainment Acquires SUDA51′s Studio Grasshopper Manufacture

Japanese publisher GungHo Online Entertainment has acquired SUDA51′s development studio Grasshopper Manufacture, joining other talented in-house development studios at GOE that include Gravity, Game Arts, and Acquire.

According to GungHo Online Entertainment, Grasshopper Manufacture titles already in development will not be affected by the deal and will continue under current publishing terms. GungHo Online Entertainment is most famous for the MMORPG Ragnarok Online. Grasshopper joins a stable of talented game studios including “Ragnarok developer GRAVITY, Lunar and Grandia creator Game Arts, and Tenchu developer Acquire.”

Grasshopper Manufacture is known for killer7, the No More Heroes series, and most recently, Lollipop Chainsaw.


GungHo Online Entertainment Acquires SUDA51′s Studio Grasshopper Manufacture

Facebook Trials Emoticons In Status Updates

Anyone having a meal, watching a film or simply feeling happy will no longer need to spell it out thanks to a trial on Facebook.
Facebook Trials Emoticons In Status Updates

Community BF2 Event PRTA Shikotan Event 17th of February



Show up and enjoy the greenery scenery of gx's new map!

EVENT DETAILS

- No Sign Up is required. Just show up and play!
- PRTA will provide a CO for both teams in order to ensure organized gameplay.
- Password will be displayed at the server's title. You can also find it in the announcement post of reality.com and PRTA's website (just below).

PASSWORD: NOSUSHI

MAPLIST

- Shikotan Island Skirmish
- Shikotan Island AAS
- Shikotan Island INS

The maplist might be extended through admin decision or mapvote.

FEEDBACK

Post your gameplay/performance thoughts and bug findings to help them out. Even the tiniest detail would be of great help!

GIVE FEEDBACK HERE

PRTA RULES

Mumble is mandatory and the chain of command must be respected.

For more info: PR Server Rules - Wiki - PR Teamwork Alliance

EVENT DATE AND TIME

17th of February, 19:00 PRT/GMT/UTC

MAP DOWNLOAD

* AVAILABLE SOON *

Community BF2 Event PRTA Shikotan Event 17th of February

Catching up with Georgia filmmaker James Ponsoldt whose latest feature just conquered Sundance

This past summer, Georgia filmmaker James Ponsoldt helmed his third feature, an adaption of the popular young adult novel "The Spectacular Now" by Tim Tharp. This is the first feature that Ponsoldt didn't write himself (the script was written by 500 Days of Summer scribes Scott Neustadter, Michael H. Weber).…

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Catching up with Georgia filmmaker James Ponsoldt whose latest feature just conquered Sundance

How to create a successful compliance and data protection strategy

Barts and the London NHS Trust is a major teaching hospital and a centre of excellence They have deployed Lumension Device Control to secure removable devices and prevent data loss. They are now able to centrally control how data is moved and stored and check what has been copied to devices.
How to create a successful compliance and data protection strategy

Seventy CTS options already approved for Brazil 2014

The second version of the National Team Training Centres (CTSs) catalogue for the FIFA World Cup Brazil contains 70 approved venues, six more than the FIFA-required minimum.


Seventy CTS options already approved for Brazil 2014

Wiki: Ys I & II Chronicles+ Guides

Guides for Ys I & II Chronicles+


Wiki: Ys I & II Chronicles+ Guides

Wiki: Ys: Memories of Celceta Guides

Guides for Ys: Memories of Celceta


Wiki: Ys: Memories of Celceta Guides

Wiki: Valhalla Knights 3 Guides

Guides for Valhalla Knights 3


Wiki: Valhalla Knights 3 Guides

Super Bowl Ads Call For Big Game Analytics

The Super Bowl, which will air Feb 3rd, draws the year’s largest TV audience. Last year’s game set a new record for the most-viewed TV program in history, drawing 111.3 million viewers across the U.S. and tens of millions more around the world. The massive, real-time audience gives brand marketers unparalleled opportunity to reach a broad cross-section of the U.S. population simultaneously, a rare opportunity in light of media fragmentation. Furthermore, a significant part of that audience will tune in for the commercials — in some cases as much as for the game itself. An appealing venue for brand marketers? Indeed.
Super Bowl Ads Call For Big Game Analytics

Wiki: Rune Factory 4 Guides

Guides for Rune Factory 4


Wiki: Rune Factory 4 Guides

Rockstar: Grand Theft Auto V Delayed Four Months, Will Be Worth the Wait

Like an unexpected kick to the groin (as if those unfortunate incidents are ever expected), Rockstar Games today announced that its highly anticipated Grand Theft Auto V game won't ship in Spring as originally intended. Instead, it's being delayed about four months and, barring any further setbacks, will debut on September 17, 2013.

"We know this is about four months later than originally planned and we know that this short delay will come as a disappointment to many of you, but, trust us, it will be worth the extra time," Rockstar Games said in a statement. "GTAV is a massively ambitious and complex game and it simply needs a little more polish to be of the standard we and, more importantly, you require."

Grand Theft Auto V

Rockstar Games apologized for the delay, ensuring fans that "the entire team here is working very hard to make the game all it can be." Whether or not it lives up to those expectations, we'll have to wait until September to find out.

An interesting side note is GTA V's release to PC, which the developer still hasn't confirmed. However, the PC version recently appeared for pre-order on Amazon in France and Germany, while the e-tailer's U.K. site listed a notification page. Unless Amazon is making a giant leap of faith here, Rockstar Games might as well come and out and officially announce the PC port, which will hopefully debut around the same time as the console version since it's already being delayed four months.

Wiki: Killer is Dead Guides

Guides for Killer is Dead


Wiki: Killer is Dead Guides

Wiki: Grid 2 Guides

Guides for Grid 2


Wiki: Grid 2 Guides

Break the Cookie in the App Store (Universal)

★ HEY, GUYS AWESOME GAME! ★ BREAK THE COOKIE is available in the AppStore!

Univesral App.

PERFECT STRESS RELIEF GAME!

https://itunes.apple.com/us/app/brea...504156917?mt=8

Break the Cookie in the App Store (Universal)

Expo Notes: Glide gives videos the walkie-talkie treatment

Texting is quick, but limited in its expressiveness. Videos are full of human expression, but often not all that timely. The mission of the guys at Glide? To create a “You put your chocolate in my peanut butter!” product, and mix the two media into one, even better, form of communication.

Glide CEO Ari Roisman

Glide’s developers, on hand this week at Macworld/iWorld, have dubbed their iOS app a “video walkie-talkie.” On the surface, that sounds like a rehash of Apple’s native Facetime offering, but this is different. A Glide user can “broadcast” a short video to a select friend or group of friends—if the recipient is offline, that video will launch on their iPhone within seconds. And if not, it’ll wait in the cloud, to be played later when the user checks messages. (See the video below for a demonstration.) Responses can be offered in nearly real time, but the chat isn't live.

Users can also send text and emoji using the app, but the video is Glide’s core feature. “We’re taking texting and video and giving you the best of both without the limitations of either one,” said Ari Roisman, Glide’s CEO.

To read this article in full or to leave a comment, please click here


Expo Notes: Glide gives videos the walkie-talkie treatment

XSEED Games brings KILLER IS DEAD and some RPG love in 2013

XSEED Games, who recently announced it will be bringing Pandora’s Tower to the US since Nintendo didn’t bother with it, issued a press release today talking about all the massive games it has in the pipeline for 2013, and if you’re an RPG fan, you better be excited! Like nipples straight out levels of excited.

Right off the bat is KILLER IS DEAD, the new game from SUDA51 and Grasshopper Manufacture, which will be hitting Xbox 360 and PS3. On top of that, the Nintendo 3DS will be getting the the RPG Adventure game Rune Factory 4 and the PS Vita will get Valhalla Knights 3 and Ys: Memories of Celceta. Lastly, Ys I&II Chronicles+ will be releasing on PC via Steam.

Get more information on all of these titles in the full press release posted after the jump! 

XSEED Games Rings in the New Year with Stellar 2013 Lineup Including KILLER IS DEAD from SUDA51
A roster of hand-selected new Japanese-developed titles coming to fans across multiple platforms, including PlayStation 3, Xbox 360, Nintendo 3DS, PlayStation Vita and Windows PC

Torrance, Calif., (January 31st, 2013) – – XSEED Games, an independent-minded publisher, is celebrating the new year by announcing a robust lineup of action and RPG titles scheduled for North American release in 2013. Among the titles XSEED Games has revealed it will be publishing is the upcoming action thriller, KILLER IS DEAD™. Developed jointly by KADOKAWA GAMES and esteemed game creator, Goichi Suda (aka SUDA51), and his GRASSHOPPER MANUFACTURE studio, KILLER IS DEAD will be available for the PlayStation®3 computer entertainment system and Xbox 360® video game and entertainment system from Microsoft. Other titles confirmed for release in 2013 include a host of handheld titles, such as the RPG adventure title Rune Factory 4 for the Nintendo 3DS™ hand-held system, as well as Ys: Memories of Celceta and Valhalla Knights 3 for the PlayStation®Vita handheld entertainment system. The company will also be releasing Ys I&II Chronicles+ on Windows® PC via Steam.

“XSEED is ringing in the New Year by sharing a glimpse of our upcoming lineup of great titles for 2013, including the exciting partnership for KILLER IS DEAD, the newest creation from KADOKAWA GAMES and SUDA51, which I personally selected to bring to the US market,” said Shinichi Suzuki, President and CEO of XSEED Games. “In the coming year, we will release an array of solid action and role-playing games that are sure to delight fans through a combination of high quality gameplay and well-crafted localization.”

The full lineup of XSEED Games titles includes:

KILLER IS DEAD
PS3™/Xbox 360®, Summer 2013 – Created by game legend SUDA51, this highly anticipated original game is set in a not-so-distant future similar to (but not the same as) the world we know now. The player takes control of an executioner named Mondo Zappa who wields a Japanese sword in his right hand and brandishes interchangeable weapons in his left artificial arm. His ultimate goal is to execute various heinous criminals scattered around the world and beyond.

Completely unique visuals and outstanding stylish action come together to deliver an unprecedented gaming experience in KILLER IS DEAD. This brand-new action title is being jointly developed by KADOKAWA GAMES and GRASSHOPPER MANUFACTURE, with SUDA51 lending his trademark sense of style at the helm. Deep Silver, the games label of Koch Media, will bring the title to the countries of Europe and Oceania.

Rune Factory 4
Nintendo 3DS, Summer 2013 – The first game in the Rune Factory simulation/role-playing series to be released on the Nintendo 3DS, Rune Factory 4 adds new romance options, the ability to select a male or female character at the game’s start, and has endless crafting, farming and cooking opportunities. The player becomes Selphia’s prince or princess and can manage the village, explore the countryside with townsfolk, or tame monsters in the wild to aid them in battle or help out in the fields.

Valhalla Knights 3
PS Vita, Fall 2013 – The fourth title published by XSEED Games in the popular Valhalla Knights action RPG series, Valhalla Knights 3 features a robust character creation system and brings intense seven-on-seven party-based combat to the PS Vita. Players can select from one of seven races and one of twenty job classes such as Fighter, Mage, Thief, Priest, Akatoki or Archer, while also equipping two sub-jobs. Players can adventure with a party of their own making or brave the wilds alone and seamlessly engage in real-time combat to earn skill points for upgrading and unlocking abilities unique to each job class.

Ys: Memories of Celceta
PS Vita, Fall 2013 – An extensive reimagining of (and pseudo-sequel to) Ys IV, one of the only Ys games never before released in the west, this title puts more enemies on screen than ever before and features the largest, most non-linear overworld in Ys history, boasting superlative graphics and a triumphant evolution of the fast-paced gameplay that has made this series a timeless action RPG mainstay. As the game opens, long-time protagonist Adol Christin finds himself alone, dazed and confused in a strange land, and must piece together his memories of how he got here and why, all the while struggling to determine whom he can trust.

Ys I & II Chronicles+
Windows PC (Steam), February – XSEED Games has delighted RPG fans for years by publishing multiple Ys titles from legendary RPG developer Nihon Falcom for handheld platforms and Windows PC, and now Ys fans can celebrate once more as an enhanced remake of the classic first two games in the Ys franchise comes to Steam for the first time. Including both Ancient Ys Vanished: Omen and Ancient Ys Vanished: The Final Chapter, this action RPG tells of red-haired swordsman Adol Christin’s inaugural adventure to defeat the evil forces blighting the isle of Esteria and uncover the mysteries of the eponymous lost land of Ys.

“This will be an amazing year for us,” said Ken Berry, Executive Vice President of XSEED Games. “Our portfolio continues to expand and it’s evident by this stellar lineup of titles, so we’re excited to share more details and hear what our fans are most looking forward to playing in the coming year.”

Additionally, XSEED Games recently announced that the company will be publishing the highly anticipated action RPG title, Pandora’s Tower, on Wii™ this spring. More information on each of the upcoming products will be announced in the coming weeks and months. For more information on XSEED Games products, visit xseedgames.com. Fans can also follow XSEED Games on Facebook at www.facebook.com/XSEEDGames and Twitter at www.twitter.com/XSEEDGames.

About XSEED Games:
XSEED Games was formed in November 2004 by a small group of industry veterans with a common vision; to cross pollinate the avid gaming culture of Japan and North America. Delivering unique, innovative titles across multiple platforms and genres, XSEED Games is dedicated to publishing products that appeal to and enrich the North American market. The company is a 100% wholly-owned subsidiary of Tokyo-based MarvelousAQL Inc., a publicly-traded company listed on the Tokyo Stock Exchange. More information on XSEED Games can be found at http://www.xseedgames.com


XSEED Games brings KILLER IS DEAD and some RPG love in 2013

Vad är skillnaden mellan CC0 och Public Domain Mark?

Det förekommer en del frågor kring Creative Commons licenserna, och det förekommer en diskussion om CC0 och Public Domain Mark. Johan Carlströms diskuterar skillnaderna i inlägget CC0 och Public Domain Mark, som jag bett att få återpublicera här. Inlägget publicerades första gången på bloggen Deadsession under licensen Creative Commons Erkännande-DelaLika och återpubliceras här under samma licens.

Kristina Alexanderson

Lennart Guldbrandsson nämnde CC0 i en kommentar till ett blogginlägg jag skrev om olika varianter om ”Commons”. I artikeln Publicera kulturskatterna där folk söker i torsdagens Svd (2/12-2010) så tas många bra saker upp. Ett tillgängligt och användbart kulturarv måste vara enkelt för medborgarna att återanvända i olika sammanhang. Det pratas även här om CC0 vilket väckte några frågor hos mig.

Sedan oktober så finns det två licenser/märkningar för material som befinner sig i den kulturella allmänningen (eng Public Domain). CC0 (Creative Commons zero) har funnits ett tag och Public Domain Mark (PDM) är en ny märkning. De kan verka snarlika men skiljer sig på ett antal viktiga punkter.

CC0

Vid användande av CC0 tillgängliggör man upphovsrättskyddat material genom att avsäga sig rättigheterna till detta vilket innebär att materialet blir kulturell allmänning/Public Domain. För att detta ska vara möjligt krävs det dock att materialet är skyddat till att börja med vilket komplicerar saken i o m att den inte kan användas på rådata/metadata (som generellt inte har upphovsrättsskydd) eller material där upphovsrättens skyddstid har gått ut (70 år efter upphovsmannens död med vissa undantag). I svensk rätt kan man inte avsäga sig den ideella rätten till ett verk, dessutom finns inte Public Domain som begrepp. Detta medför att CC0 är svårt att applicera på material som finns i Sverige.

Det är bl a svårigheterna kring redan fritt material som gjort att kretsen kring Creative Commons, i sammarbete med bl a Europeana, har tagit fram Public Domain Mark.

Public Domain Mark

PDM är en märkning (inte en licens) som används på material som redan befinner sig i den kulturella allmänningen/Public Domain. Varför ska man göra det kan man fråga sig? Det finns flera anledningar men det främsta är att tydliggöra att materialet verklingen är helt fritt att använda, injicerar man sedan t ex en bildfil med licensen så säkerställer man att den förblir fri i ytterligare led. En annan anledning är att PDM använder sig av den standard som Creative Commons använder vilket gör materialet maskinläsbart och strukturerat sökbart samt möjligt att bli en del av den semantiska webben/webb 3.0.

En viktig skillnad

En viktig skillnad är alltså att CC0 förändrar den upphovsrättsliga statusen på ett material medan PDM används på redan fritt material för att tydliggöra att det är fritt. CC0 har således en juridisk status medan PDM inte har det. Eftersom ingen (eller alla) äger rätten till fritt material så kan vem som helst märka upp detta material med PDM. CC0:s fall så måste dock den som äger rätten till materialet avsäga sig denna.

I artikeln pratar man dels om material som inte längre skyddas av upphovsrätten och dels om att ”staten går före och lägger allt den skapar under CC0″. Så som jag förstått det är detta två olika saker. Till att börja med måste man ta hänsyn till om det handlar om upphovsrättsskyddat material eller t ex rådata utan upphovsrättsskydd samt material med utgången skyddstid. När man har detta klart för sig kan man välja olika strategier för att tillgängliggöra material så fritt som möjligt.

En lösning, förutsatt att man utgår ifrån vad lagen säger idag, är att licensiera offentligt upphovsrättsslyddat material med den friaste Creative Commons-licensen, Creative Commons-Erkännande vilket gör det helt fritt att använda, remixa, sprida och publicera så länge upphovsmannen anges. Metadata och äldre material med utgången skyddstid märks upp med Public Domain Mark.

Grand Celebration

The four-faced clock at Grand Central Terminal does more than mark an era of opulence. Soaring over the information kiosk in the Main Concourse, the iconic timepiece sits at the...
Grand Celebration

Julliard String Quartet to Perform in Next Morrison Artists Series Concert

January 24, 2013

EXAMINER.COM -- Next month the three concerts in the spring portion of the 57th season of the Morrison Artists Series begin with a truly prestigious offering. This series was created as part of the May Treat Morrison Chamber Music Center at San Francisco State University at San Francisco State University (SFSU); and it has become our city’s premiere resource for free chamber music. Next month’s performers will be the Julliard String Quartet, founded in 1946 at the Juilliard School and now consisting of violinists Joseph Lin and Ronald Copes, violist Samuel Rhodes and cellist Joel Krosnick.


Julliard String Quartet to Perform in Next Morrison Artists Series Concert

Senior Project Manager - Irving, TX

Yoh has a contract opportunity for a Senior Project Manager to join our client in Irving, TX. Job Responsibilities: - The Implementation Manager- I is accountable for customer satisfaction and for delivering key milestones during the implementation process. The...
Senior Project Manager - Irving, TX

Age of Wushu: Fight With Jet Li in Twilight Village

Fight With Jet Li in Twilight Village

Age of Wushu players have the opportunity to take part in a series of quests that place them in party with Jet Li. Li's character is a reformed bandit and takes players on a journey through the Twilight Village and ultimately he becomes a victim players must rescue.


Age of Wushu: Fight With Jet Li in Twilight Village

By: 15 Reasons Why Books Have Problems » Eddie Awad’s Blog

[...] Even professionals who can be very good book authors shy away from writing a book because “the figures just don’t add up” especially that “these days, when you can self-publish on the Web, or publish your book as a PDF and sell it online, writing a book is not such a compelling deal”. Even my favorite author reads books on his Palm Pilot . Share and Enjoy:These icons link to social bookmarking sites where readers can share and discover new web pages. [...]


By: 15 Reasons Why Books Have Problems » Eddie Awad’s Blog

Wiki: The Elder Scrolls V: Skyrim Guides

Guides for The Elder Scrolls V: Skyrim


Wiki: The Elder Scrolls V: Skyrim Guides

Love thy family and keep them close before its tooo late...

This is the worst tragedy I believe my family has gone through.

Earlier this week my cousins 9 month old baby died. The boy(guy she was seeing?)(not the dad) accidentally{?} killed her baby.

Today(this morning) was the wake and funeral procession. Was great to see sooo many people there in support for her. She really needed it, she is drained beyond belief.

That was the smalllest casket I have ever seen. :(

The saddest part was when they carried her out of the building next to the cemetery. That is when your supposed to wallk away from a passed loved one. Burial comes next but no one stays for that.

The boy that did this has been arrested and was locked up, but now he's in the hospital after getting beat up while in prison. His trial is on March 5th. He will be going awaay for a very long time.

Love thy family and keep them close before its tooo late...

[English] New DLC Available - Far Cry 3 High Tides DLC Pack

All new content for Far Cry 3 is Now Available for Free on Steam!

The co-op story is far from over. Hoyt’s privateers have ambushed the four survivors and taken them hostage. It’s up to you and your friends to escape an underground prison and find a way off this island of insanity.

This Free High Tides DLC Pack Includes:

- 2 New Co-op Maps: Jailbreak & Redemption
- 4 New Co-op Skins: "Warrior-ized" Leonard, Tisha, Callum & Mikhael



Written by Valve on 31-1-2013 20:41

[English] New DLC Available - Far Cry 3 High Tides DLC Pack

Whispr Decision Support and Analysis

Yesterday I wrote a blog post hinting at what Whispr is up to.  If your organization works with DACI or RACI or any expanded variations, you may want to consider signing up for the private beta.  THis can be done by using the subscribe function and adding the code #techn in front of your name.

DACI is a model is to clarify roles in a decision making process.  DACI’s four primary roles make it clear who has approval authority, who needs to be consulted before a decision is made and who needs to be informed once a decision has been made. It is used in Six Sigma projects and in other project management applications and can be used for general business operations as well.  DACI is an acronym standing for Driver, Approver, Contributor and Informed.

The same model is also called RACI by some and defined as a reponsibility assignment matrix.  According to Wikipedia:

Responsible
Those who do the work to achieve the task. There is a cardinality of at least one role with a participation type of responsible, although others can be delegated to assist in the work.   Under DACI the Driver is usually a single person or entity.

Accountable (under the DACI model called “Approver”, is the person or entity who has final approving authority).   The one ultimately answerable for the correct and thorough completion of the deliverable or task, and the one who delegates the work to those responsible.  In other words, an accountable must sign off (approve) on work that responsible provides. There must be only one accountable specified for each task or deliverable.

Consulted (sometimes counsel)
Those whose opinions or input are sought, typically subject matter experts; and with whom there is two-way communication.

Informed
Those who are kept up-to-date on progress, often only on completion of the task or deliverable; and with whom there is just one-way communication.

While the model is usually done as an informal collaboration, Whispr is a platform that facilitates the process of using DACI or RACI.

Why Whispr?

Good business is all about good decision-making. Many of the critical decisions facing corporations today are managed over email.  Email is recognized as one of the poorest formats for communication as it leaves out the context and communication of face to face interactions. Whispr helps individuals make good decisions and  establish a chain of trust with their colleagues. Decisions are made everyday and individual contributors/stakeholders of the outcomes must ensure the right people are involved in the right roles.    Whispr allows stakeholders to assign those individuals specialized roles so people know why they are involved.  This accomplishes two primary results.  
  1. People know what is expected of them and are more focused on those tasks;
  2. People do not waste time doing tasks or providing input that is not requested of them.
Decisions are not just infrequent events, they are the basis for which companies move from one state to the next and address critical challenges that arise and must be mitigated.   In fields like software development or VC investing, it is essential to understand why a decision was made and who supported it; who opposed it.

If you have ever felt:
  • Your email boxes are unmanageable  (Constantly looking at email yet getting nothing done); or
  • You know there is something wrong but no one has a solution for it nor has anyone discussed this in a way that reaches you; or
  • You feel you are falling behind instead of getting tasks done sometimes.  Spinning wheels; or
  • You feel like you have good ideas that are squashed by incompetent managers; and/or
  • YOu feel like people with bad ideas are steering your group or company over a cliff; then
Whispr is something you will want to check out.  Sign up now!


Whispr Decision Support and Analysis

Real-Time Security Analytics: Catching Cyber Criminals Before it's too Late

When just one firewall can create a billion events a day, how can any company analyze the overwhelming amount of data to identify a potential attacker? One thing is certain; while traditional security products remain central to protection, by themselves, they are not nimble enough to keep up with cybercriminals and hackers. By the time those products analyze events, the damage has been done. By one statistic, 85% of the time, hackers only need up to a half hour to get into an organization, either creating damage or stealing. But, the damage isn't usually discovered for weeks and months.

Topic to be discussed in this webinar include:
  • How do you look at a set of factors and realize that something is going to occur before it happens?
  • How do you gain visibility to a hacker's “kill chain” before a damaging event happens?
  • How have virtualization, consumerization, cloud computing, social media, and enterprise mobility increased security risk?


Request Free!

Real-Time Security Analytics: Catching Cyber Criminals Before it's too Late

SiN & Wages of SiN soundtrack (PC)

SiN (followed by its sequel Wages of SiN) is a FPS for PC that first came out around 1998. Perhaps some of you haven't heard of it because of a game called Half-Life :)

But if you have heard of it, or even played it, you know that the music in each level changes from "calm" to "action" based on your movement in the game. I have combined these parts of the music into one track for each level.

Enjoy :)


SiN Soundtrack download

Or preview it on Youtube:

http://www.youtube.com/playlist?list=PL48D215D47FD7DA5E&feature=view_all

SiN & Wages of SiN soundtrack (PC)

WATERCOOLER CHAT: TUIASOSOPO CRUSH ON MANTI TE’O, CULLIVER BAD MOUTHS GAYS, GRIZZLIES MANEUVER FOR UPGRADE TO TEAM

FOOTBALL

 

In a new addition to the Manti Te’o drama in which he was duped into thinking his long-time, long distance girlfriend was real, Dr. Phil scored the first interview with Ronaiah Tuiasosopo (the guy who was behind the entire charade).  And according to Dr. Phil’s analysis, Tuiasosopo was apparently actually in love with Te’o.  So it was less like a prank and more like a crush obsession Tuiasosopo had on Te’o.  Dr. Phil also asked if Ronaiah was gay, and Ronaiah said when it was phrased like that (meaning that he did have an obsession with Te’o) then he would have to say yes he is.  This story just keeps getting more interesting, and sheds light on a possible growing subculture of people occupying false identities on line for things besides financial fraud.  It’s a different world now.

And in the NFL, 49ers cornerback Chris Culliver is in hot water.  During media day, Culliver made some derogatory homophobic remarks, saying that “the Niners don’t have any gay players and if they do, they gotta get up outta here”.  Culliver also said that gay players should stay in the closet.  The 49ers organization is furious about his comments, and yesterday Culliver issued a public apology, saying, “The derogatory comments I made yesterday were a reflection of thoughts in my head, but they are not how I feel. It has taken me seeing them in print to realize that they are hurtful and ugly. Those discriminating feelings are truly not in my heart. Further, I apologize to those who I have hurt and offended, and I pledge to learn and grow from this experience.”  Why can’t certain athletes just perform on the field and keep their mouths shut.

BASKETBALL

Finally, in the NBA, the Memphis Grizzlies are trying to assemble a championship team over the coming years.  However, they thought that one of their star players, Rudy Gay, was expendable.  They didn’t want to pay him his hefty contract and decided to ship him out of town.  He’s headed for the Toronto Raptors, who will use him as a scoring threat.  The Raptors sent back Jose Calderon, Ed Davis, and a 2nd round pick.  However, the Grizzlies sent Calderon to Detroit in exchange for long-time Piston Tayshaun Prince and an up-and-comer in Austin Daye.  Having Prince will give Memphis a solid defensive player come playoff time.  But it will be interesting to see how they structure their team this off-season, because it looks like they will likely be a 2nd round exit in the playoffs.

Share


WATERCOOLER CHAT: TUIASOSOPO CRUSH ON MANTI TE’O, CULLIVER BAD MOUTHS GAYS, GRIZZLIES MANEUVER FOR UPGRADE TO TEAM

På YouTube finns från idag CC (by), som alternativ

Ni som hängt med vet att YouTube lagt till möjligheten att licensiera klipp/filmer under Creative Commons licensen attribution eller erkännande på svenska CC(by).

Det medför att videoklipp som ligger under Creative Commons på Youtube kommer att vara möjliga att remixa, klippa i, bygga vidare på. YouTube har dessutom förenklat dessa möjligheter med sin nya redigerare, det kan vara värt att pröva :)

Jag säger äntligen, det var på tiden YouTube :)

Du kan läsa mer på Creative Commons blogg.

Gaming #zoneplex with new pal Mike whom we met at a café...



Gaming #zoneplex with new pal Mike whom we met at a café noticing his homemade travel mini Catan and Carcassonne games!


Gaming #zoneplex with new pal Mike whom we met at a café...

CBS Cop Show Already In Trouble Before It Airs

New fall CBS drama Blue Bloods is already making headlines… but, sadly, for the drama behind the camera, as star Tom Selleck forces the showrunner out and maybe changes the purpose of the series itself.


CBS Cop Show Already In Trouble Before It Airs

DLC Prediction Thread

4 songs, 1 upgrade, go.

I'll go with

"One Week" - Barenaked Ladies O
"So Far Away" - Avenged Sevenfold O
"Jungle Boogie" - Kool & the Gang XO
"Shine" - Collective Soul

DLC Prediction Thread

Torture scene no longer in Splinter Cell: Blacklist

Torture scene no longer in Splinter Cell: Blacklist screenshot

Prior to the recent round of hands-on previews, it would be fair to say that Splinter Cell: Blacklist had been suffering from a messaging problem with respect to its perceived focus on action at the expense of stealth and a certain infamous torture scene. Some would argue that it’s still an issue for the game, which appears to be garnering, at best, mixed reactions.

Commenting that properly conveying stealth on an E3 stage demonstration would have been tricky, Blacklist producer Andrew Wilson tells Eurogamer “We’ve scaled a lot of that [violence] back, and as we’ve gone through the process of development there are always things that you feel are not working as well. Every game does this, and cuts certain things.”

Returning to the aforementioned torture sequence, an interactive part of the E3 demo in which Sam twists a knife around inside of a man he’s attempting to interrogate, Wilson explains that “Definitely we are not going to see when the game’s coming out that there are torture scenes in it. That scene is not there any more. I’ve not really heard anyone say they loved it…”

I would never say that torture should be avoided as a subject in videogames, but I think that in this particular instance, in this particular game, it’s probably for the best that things worked out the way they did. Could it be used effectively in the medium? Sure. But I didn’t get the sense that torture was necessary here — not based on what we saw of the game.

Splinter Cell Blacklist’s torture scene is cut [Eurogamer]

Left to their own devices: Does your enterprise have a “Dropbox Problem”?

This paper highlights the problem of file-sharing solutions which are freely available, easy to use and outside the control of the IT organisation. Knowledgeable end-users often overlook security and compliance in favour of getting the job done by taking advantage of free and available alternatives.
Left to their own devices: Does your enterprise have a “Dropbox Problem”?

Mobile Field Technician - New York, NY

Yoh has a contract opportunity for a Mobile Field Technician to join our client in New York, NY. Job Responsibilities: – Work both as a team as well as an individual to meet goals. – Meet with business teams to gather requirements for new products and enhancements to…


Mobile Field Technician - New York, NY

Wednesday, 30 January 2013

UofL Card Game 2013-01-31 00:09:06

Contrary to previous reports, the University of Louisville women’s game against South Florida won’t be televised by ESPNU. Radio available at WKRD.


UofL Card Game 2013-01-31 00:09:06

For sale: new homes that look old

Traditional building techniques are giving character and style to modern homes, says Graham Norwood. Here are 10 of the best new homes that look far older.


For sale: new homes that look old

(Vidéo découverte) Ni No Kuni: La Vengeance de la Sorcière Céleste sur PS3

Page Facebook: http://www.facebook.com/SixKOfficiel
Twitter: http://twitter.com/SixK93

Voici une nouvelle vidéo découverte auquel je découvre en même temps que vous le jeu Ni No Kuni: La Vengeance de la Sorcière Céleste sur Playstation 3. Et dans cette vidéo, vous verrez mes premières impressions sur ce jeu.

Author: avatarsix-k
Tags: Ni no Kuni: Wrath of the White Witch PlayStation 3 Namco Bandai Games Level-5 Jeu vidéo de rôle découverte unboxing six-k
Posted: 31 January 2013
Rating: 0.0
Votes: 0


(Vidéo découverte) Ni No Kuni: La Vengeance de la Sorcière Céleste sur PS3

Sigma On Parade

Sigma Every hero has his or her arch-nemesis to battle again and again in a series of ultimate showdowns. While the original Mega Man squared off against Dr. Wily oh so many times, his successor Mega Man X was destined to take down the former leader of the Maverick Hunters following an encounter with Dr. Wily's legacy project that forever changed the future of humanity and robots alike.  Today's installment of Artwork on Parade follows the development of the villainous Sigma across his debut game and many sequels, but despite the fact that he returned for another face-off time and again in a variety of dangerous and deadly forms, in the end he was left shattered and damaged beyond repair or redemption.  On the other hand, he has a knack for rocking the stylish capes and bulky shoulder pads, so he can't be totally evil.  Not with that fashion sense. 

Sigma

Here we have Sigma's original incarnation from Mega Man X.  His stylish cape gives him a regal bearing (even if the steel shoulder pads betray something of a 1980s fashion sense).  You can even catch a glimpse of his trusty lightsaber peeking from behind the cape.  Of all of Sigma's redesigns (and there have been many), this look still remains my absolute favorite.  It tells you everything that you need to know about the character at a glance and is much more memorable than anything that followed.

Sigma

Sigma sported knuckle claws in his debut outing for some Wolverine action, but they're on full display here in this design from Mega Man X2.  Sigma's physical forms tend to grow in size from one game to the next as he seeks out better battle bodies, and frankly I've always felt that the designs become much too complicated to properly appreciate.  Sigma's look becomes just downright busy in later games and we can see the beginning of that trend here with the extra emphasis on his feet, legs, and shoulders.  The proportions seem off to me, but since Sigma is a robot Reploid, I suppose his actual shape is entirely up for grabs.  The sigma symbol as a belt buckle of sorts is a nice touch though.

Sigma

Sigma's return in Mega Man X3 tosses the cape in favor of a series of spider-like legs mounted to his back.  The sharp claws have been replaced with spiked wristbands from his original design to match the spiked belt.  His feet are still crazily oversized compared to the rest of his body, but at least the shoulder pads remain in spirit.  Curiously, his chin seems to be evolving into a shape not seen since Jay Leno became famous.

Sigma

Sigma isn't one to reuse a physical form if he can help it, and his appearance in Mega Man X4 is meant to invoke imagery associated with the classic Grim Reaper figure.  Note the cape (shredded this time to represent Sigma's many defeats) and the energy scythe weapon.  Purple and yellow are the themes here, his feet are still huge, and those shoulder pads are larger than ever.  His head almost gets lost in all of the visual busyness happening here.

Sigma

This is Sigma at his most simplistic from Mega Man X5.  Clad in black and white with more realistic proportions, I might almost expect him to be a regular playable character in this incarnation.  There's not much to him here.  The purple streaks represent a cast-off cape and shoulder pad accessory, and his muscular build makes him look almost human. 

Sigma

Sigma was on his way out by the time Mega Man X6 debuted, and while he would continue to play a part in the upcoming sequels, his role was diminished.  Here he shows up as a broken wreck bent on revenge (as noted by the tattered cape) almost as an afterthought.  He has no flashy weapons to show off in his artwork this time.  He's broken and beaten, but just as mad as ever.   

Copy Sigma

Capcom did not produce any official character promotional art of Sigma for Mega Man X7,  but Sigma's place in Mega Man X8 features him manipulating events from behind the scenes once again, and this partial look his latest form combines several elements from his previous forms.  Take notice of the lightsaber hanging from his waist, for instance, as well as the clashing green, red, and purple colors that make up this design.  The shoulder pads are integrated into his shoulders this time, and the high collar gives the impression that his seemingly indestructible head had just been bolted to the body.  Are you ready for the surprising reveal?  This isn't the real Sigma.  It's actually a Reploid using a copy chip to impersonate him.  No wonder the design draws from previous Sigma concepts.

Sigma

Sigma's final form in the main X timeline throws away just about every familiar aspect of his design.  Mega Man X8's take on the real character adds horns, does away with the shoulder pads, and looks completely different than anything that's come before.  Only the general head shape is the same, as is the crystal embedded in Sigma's forehead (though it is green now instead of red).

Sigma

While ultimately canceled, this was to be Sigma's appearance in Rockman Online.  It's a return to a classic look and an updated concept on the one appearance that works best for the character.  The cape and shoulder pads are in full effect as are the spiked wristbands.  This may well be the definitive Sigma design.  Such a shame it did not have an opportunity to be properly showcased.  Sigma has changed so much over the years into so many bizarre and outlandish forms that seeing him depicted in his classic incarnation feels refreshing.  It's as if this is the way he's meant to be.  It's certainly how I'll remember him.

(Special thanks to David Oxford and The Mega Man Network)


Sigma On Parade